![]() ![]() if you run into walls a lot, get a pod with quick acceleration at the expense of top speed). ![]() At this point you’ll realize that it is important to match the pod to both the track and your particular race style (i.e. You probably won’t lose a race until about midway through the “Semi-pro” circuit. For that reason you can focus on engine and turning improvements while ignoring repair modifications when upgrading your pod. ![]() Repairing during a race is pointless—you’re better off just crashing it into a wall, as the recovery takes less time (and hassle) than shutting down an engine and repairing it. Between races you can upgrade your pod by visiting Watto’s junk shop, but the game’s mishandling of the in-race repair function makes this aspect of the game somewhat unsatisfying. Upon winning a race in the campaign you also win the track record holder’s pod, which can then be used in subsequent races. ![]() The game starts with only a few tracks available, and more are unlocked as you win races (there are 21 tracks in all). Graphics purists can and will pick apart the 3D engine that drives this game, pointing out its myriad deficiencies—for every slick 3D effect you’ll notice two ugly ones. As you twist and turn your way around the tracks, you’ll be amazed at how quick you can react to, for example, a closing door or a protruding wall. The pods travel at 400-500 MPH, and can reach speeds near 1000 MPH with their boost enabled. The most obviously appealing aspect of the game is its superb simulation of speed. While it’s hard to tell what the resulting concoction should actually feel like in a physics sense, the game gives the pods the handling of a Jet Ski from Jet Moto. You pilot what is essentially a small pod that is attached to two giant aircraft-style engines of some indeterminate means of propulsion. Racer recreates the pod race scene on Tatooine from the movie. While Star Wars: Episode I – Racer is not as good as the more refined LucasArts Star Wars classics like X-Wing Alliance and Jedi Knight, it’s considerably better than some of the other cross-platform arcade fluff LucasArts has produced under the same label. ![]()
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